Prompted by the backlash (opens in new tab) against the microtransaction-fuelled mobile game Diablo Immortal, Blizzard’s Diablo boss Rod Fergusson took to Twitter to reassure fans that the upcoming Diablo 4 “is a full price game” that’s designed first and foremost for PC and consoles.

Diablo Immortal, which came out earlier this month, has not gone over especially well with fans. The issue isn’t the game itself (although frankly I don’t think it’s very good) but the way it leverages microtransactions. It’s not quite pay-to-win, but it’s uncomfortably close (opens in new tab), and that’s sparked a backlash on sites like Metacritic: The user score for the iOS version is an abysmal 0.6/10, while the PC version (opens in new tab) (which wasn’t listed last week, but is now) is even lower, at 0.2.


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